Current and past slides and handouts
Great games for libraries and schools
Access Play Play Learn blog posts
We aren't "playing games" in school, we are using tabletop games as curriculum-aligned instructional resources that can be manipulated by expert teachers to create intentional learning experiences. That is the secret of PlayPlayLearn.
From simple applications to the largest networks, algorithms drive computer science.
The activities in this book don't need a computer, but will build computational thinkers.
Though code is what makes software run, user experience (UX) and user interface (UI) make it a work.
While technology has made our lives easier and more convenient, it also opens us up to new security risks.
A single error in a line of code can cause a computer program to go haywire, so be ready to fix problems!
The books include printable games and directions for working through pen-and-paper activities.